v2.2.0 Patch Notes[ | ]
Features[ | ]
- Skill-based matchmaking: Matchmaking will now attempt to band players of a similar rank together
- Added custom clothes for each character - you unlock the hat at level 3, melee weapon at level 5 and the clothes at level 7 for that character
- Added more gun skins representing each language the game is translated into (Spanish, German, Chinese, Russian, Korean, and Japanese)
- Added fall back proxy servers to allow more people to be able to connect to our servers
- Added more reasons to the UI for why the game ended (e.g. time running out, last innocent escaping, last innocent killed)
- Added Japanese and Korean translations
- Improved Chinese translations
- Added Shadows menu option
- Removed SVOTI menu option
- Only show traits on the end of round screen that were not already completed
New Traits[ | ]
Terror
- Tier 1:
- Every Last Drop: If you re-spawn you will keep a maximum of 1 slice of Terror strength
- Heightened Senses: Terror sense highlights Innocents every 8 seconds instead of 10
- Fun Sponge: You gain half a slice of Terror strength from each unique lever you deactivate
- Tier 2:
- Blood Thirsty: Move 10% faster when moving towards Innocents that are downed while in Terror Form
- Reserves: There is a 25% chance that you will only lose half a slice of Terror strength when executing
- Sixth Sense: When in Terror Form all accessible blood bags are highlighted to you
Balancing[ | ]
- The Camera now does half damage from behind a Terror
- The Camera now has a 1.5s delay between shots (up from 1.2s), it also has a new UI feature to indicate when you can use it again
- Modified the ELO formula so players should never gain 0 ELO
Bug Fixes[ | ]
- Applied an engine fix to potentially stop a lot of crashes players experience
- Generally improved lighting and efficiency of maps to help improve FPS
- Changed lighting style used on Objectives to improve FPS
- Players are no longer popped to join a game if they no longer can connect to it (reducing the number of '5 man' games)
- Infected players can now move if the lights came on whilst they were downed in Terror Form
- You can now use the in-game chat during character select, the end of round screen and while downed
- Fixed a bug causing the Cameraman trait not to work the first time you selected it
- XP gains now visually display for level 7 characters
- Improved the alignment of the animations on the escape hatch
- Tweaked our custom anti-cheat to give more accurate reports
- Increase time for scanning w/ inspection kit to stop people from getting infinite use from it
- Challenges no longer progress if you do not have the level to do so
- The tracker outline is now working on the Terror Form
- Fixed a pressure pad on the forest map that wasn't triggering correctly