Game Features[ | ]
- Halloween cosmetics have been added to the game! Every player is gifted 3 Halloween unlocks when they open the game, and more will be available to win when we release our 'Lost and Found' chest unlocking system next week.
- The main menu and character select interfaces have had a complete overhaul.
- Innocent's name tags are now only shown in the night time to the infected when they're in terror form.
- Removed the "master volume" setting and replaced with SFX/Music/Dialogue options.
- The last killed innocent no longer bleeds out and instead just dies instantly (provided they don't have an antidote).
- The lethal injection now causes instant death, instead of bleeding out
Balancing changes[ | ]
- Terrors speed has been increased from 10% to 20% faster than humans
- Terror execution now costs 50% more
- Knifing is now twice as quick
- Terrors can now swipe twice as often
Bug Fixes[ | ]
- Fixed issue where player sometimes couldn't look up or down after executing
- Stopped the ability of being able to lethal inject when downed
- Volume options now persist when you re-open the game.
- Fixed potential crash associated with the escape door.
- Solved an issue when you force quit the game (alt+f4) you're now correctly removed from the party
- Fixed a bug that when you have the escape menu open when leaving the game, you'd have a blurry screen when you next enter the game.
- Solved issues with waypoints showing incorrectly for the next floor.
- Waypoints no longer show in the top left corner for 1 frame when they're first initialized
- Rewrote large portions of the lobby system in order to improve stability.
- Fixed issues with people using specific characters in their steam username.
- Alex no longer shows he is wearing glasses when he isn't
- Objective time no longer decreases if contested
- Multiple issues with executions have been addressed
- Party lists are now properly cleared when connection is lost to our server
- Fixed a bug that made it difficult to execute innocents while sprinting
Environment[ | ]
- Decorated the map with Halloween decorations.
- Added more polish to the swimming pool area, including water in the pool
Audio[ | ]
- Added volume settings for SFX, Music and Dialogue
- Fixed bug where reverb channel wasn't affected by volume settings
- Added missing SFX and Game Master dialogue on round start
- Started to add round end audio
- Fixed missing/wrong execution SFX
- Improved objective contested sound
- Main menu music fades out when searching for a game
Animation[ | ]
- Added Death Syringe animations
- Updated 3rd person infected execution animation