Patch Notes V1.1

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Features[edit | edit source]

  • Voice chat - players can now communicate with eachother via microphone by pressing alt (custom keybinds coming soon!)
  • New Objective - Antidote - executed players now bleed out for 8 seconds. If they have an antidote they will be revived at the end of the bleeding, alternatively you can use the antidote on another player who is bleeding out.
  • Doubled the camera's effectiveness, and reduced the amount of ammo from 10 to 6.
  • Increased the execution terror strength cost by 25%
  • Reduced the time a player is downed from 10 to 8 seconds.
  • CCTV camera system now follows players around the asylum, and a lot more cameras have been added around the asylum.
  • Doors now unlock 7 seconds before the end of the armestice period to help minimise shooting people in the back when leaving the lobby.
  • The character select screen now shows the number of people connected, and a list of the connected players.
  • Added a mouse sensitivity menu option.
  • The top floor now has a key which is required to open an escape door.
  • "Invite friends" button is much clearer
  • You can now see the number of players currently in the queue
  • Menu option added to change the game volume and voice volume

Bug fixes[edit | edit source]

  • Matchmaking - fixed multiple issues with grouping players and entering into game.
  • Matchmaking now detects connecting players much better to avoid invalid games.
  • XP - fixed issue where players were sometimes not recieving XP for their games.
  • Party system - fixed multiple issues with players grouping into parties causing problems.
  • Fixed a problem with executions failing and not being able to rotate your camera after.
  • Stopped showing waypoints to players when dead.
  • Fixed an issue with lighting in the asylum being too bright in the dark period.
  • Stopped players from being able to interact with other things while downed (e.g. lethal injectioning other players).
  • Fixed issue with moving between players in the cctv cameras
  • Fixed bug where player damage sound was being repeatedly played
  • Fixed an error with showing the XP UI at the end of the game.
  • The 'wake up' animation no longer glitches slightly.
  • Fixed an issue getting score for ascending to the next floor.
  • Removed the ability to damage a downed player.

Environment[edit | edit source]

  • Swimming pool and changing rooms have now been added to the map!
  • Cleaned up atrium area and added a new fountain.
  • Stopped z-fighting issue in the spawn room.
  • Added a reset plane below the map to spawn players inside the map if they accidentally fall out.
  • Blocked off several locations where players could fall out of the map.